Overview
Introduction:Fist of Guthix is a free and members player versus player minigame. Rather than the traditional "first one to kill their opponent wins" style of play, tactics must be used to ensure victory over your opponent. In the game you are either the hunter or the hunted, each needing to do opposite things to gain 'charges' and win. These roles will be explained later on.
Getting ThereThe cave to the Fist of Guthix is located under the wildnerness, just North of Varrock. Once you enter the cave you will need to speak to Fiara, the huge earwig in the cave, to learn how to play. After you have spoken to her you may get a bar that appears at the bottom of the screen stating that a cerain item you are carrying cannot be taken into the cave. There is a banker located near Fiara that you can put the contraband items in. Once you have done that, it's time to play!
Equipment:
The only equipment that is permitted into the playing arena are weapons and armour. Note that there is a lot of running around involved in this game, so heavy metal armour which would give excellent protection, may slow you down. Choose your setup wisely! Note also that runes are provided for you in the game, and also ranged ammo will be returned to you.
The Hunter
When you first enter the arena you will notice a box on the top right which will look like either of these:
If you are the Hunter, then you have an easy job - track down your opponent and kill them! Your enemy will likely run around the huge circular area, trying to avoid your gaze so try to track them down with a logical path. If you find yourself running around the edges and can't seem to find them, try running to the centre every now and then to make sure their not right in the middle, gaining huge charges. Another useful tactic may be to stay near the centre so that your opponent can't gain lot of charges. Whichever tactic you wish to use, just make sure to kill your enemy.
The Hunted
If you are the Hunted you have a slightly harder job to do. The first thing to do is to pick up a nearby stone and equip it so that you start to gain charges (the stone is two handed and you cannot fight back when it is equipped). The nearer to the centre of the arena you go the bigger number of charges you gain, but also take more damage and have even more reduced stats. To help you avoid your opponent once they have spotted you there are safe huts with portals near the centre of the arena.
Entering these damages you, but once inside you are invisible to the enemy. The portals in them teleport you to another random hut around the arena - which is useful for throwing off your enemy. Note that you can only enter these huts every 20 seconds.
The only spells which can be used when you are the Hunted are the Vengeance, Cure Poison and Dream spells. If you manage to kill the hunter, they will simply respawn at the edge of the arena again, ready to try kill you again. The player with the most charges after you have played as both roles is declared the winner and is awarded with some Fist of Guthix tokens and a rating.
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